Skip to content
Usef Farahmand

Exploring

Topics, research areas, and experiments I'm currently curious about — not a task list, just where my thinking is headed.

Advanced Unity Development

Exploring advanced gameplay systems, architecture, UI systems, and optimization techniques through real-world projects.

Technical Art

Improving skills in shaders, animation workflows, character systems, visual effects, and the technical side of game art.

Web Game Development

Building browser-based games and interactive experiences with HTML, CSS, JavaScript, and modern web technologies.

Frontend Engineering

Exploring modern frontend architecture with Next.js, TypeScript, responsive UI, and bilingual web applications.

Full-Stack Development

Expanding beyond frontend development into APIs, authentication, databases, server-side architecture, and application state management.